Saturday, May 30, 2009

Birthday Post: Hybrid Classes Version 2 and Hybrid Character Update

A while ago, I posted about the 4e hybrid class rules, and a character that was using the rules. Today, I am going to review that character to show the changes in the new version. Comments are in italics.

ClassStarting HPHP Gain/levelHealing SurgesDefense Bonuses
Paladin7.535+1 Will
Ranger62.53+1 Ref
Total13.55.58+1 Will +1 Ref
Rounded1358+1 Will +1 Ref

Although It doesn't make much of a difference for this character, now the class' HP and healing surges are not yet rounded, possibly giving more HP and surges that the original system.

Lvl 1 Human Paladin/Ranger
Str: 18 Con: 11 Dex: 12
Int: 8 Wis: 14 Cha: 14

AC: 18
Fort: 15
Ref: 13
Will: 14

HP: 24
Bloodied: 12
Healing Surges: 9
Surge Value: 6

Class Features:
Divine Challenge (hybrid, not as much damage)
Hunter's Quarry (hybrid, only works with ranger powers)

At will: Holy Strike, Twin Strike, Valiant Strike
Encounter: Off-hand strike
Daily: On Pain of Death

Skills: Heal, Nature, Insight, Religion
Automatically learned skills seem to have been dropped from this version.
Feats: Hybrid Talent (Ranger fighting style: Two blade fighting style), Improved Initiative

There is not much change with this character, but I'd like to point out that the hybrid talent feat has had a lot up upgrading, it not has more restrictions and clear meanings. It's more restricting, but works better and is more balanced.

Hide armor
Broadsword x2
Adventurer's Kit

Well, there was not as much change as I had thought... Oh well, its my birthday, I can post a simple post if I want. Its a small update for my character, but there is a lot of new content. Expect more when they put it into the character builder.

Questions? Comments?


Jabroni said...

how are you going to use your Plate Prof? Hybrid pally + ranger only has Hide Armor unless you take Paladin Armor proficiency for your Hybrid Talent instead of two-bladed style.

I think you need to wait till higher level to get back your armor. I'm doing the same thing for my re-worked ranger/pally, but until I can spare the feats and prereqs for scale, I'll be using the paladin plate prof instead of two weapon talent until I can safely swap and not be totally gimpy defender-wise.

MacGuffin said...

whoops, forgot to fix that when i updated it. fixed now. The paladin/ranger is more for the fluff, as the concept of a dual-wielding paladin concept would probably work better with a multiclass feat... Maybe a hybrid fighter/paladin with multiclass ranger for dual-wielding? (fighter for defender stuff and the double attack at-will)