After my last post about optimized characters did so well (I broke my visits/day record!), I decided that I would expand on that and give some suggestions of what would be good optimized character to do based on a race's power and features. Here are the races of the first Player's Handbook:
Dragon breath- A focus on area attacks or a certain element.
Dragonborn fury- Bonuses to attack rolls or bonuses while bloodied
Draconic heritage- Extra self healing.
Cast-Iron Stomach- Strong against poison.
Dwarven resilience- Self healing genius.
Dwarven WP- It's hammer time!
Encumbered speed- The party's pack mule.
Stand your ground- Stay where you are.
Eladrin Education- Skilled character.
Eladrin WP- Backup weapon.
Eladrin Will- Strong willed character.
Fey Step- Teleporter or just a very mobile character.
Elven WP- Use a bow and arrow!
Group Awareness- Bonuses to teammates.
Wild Step- Difficult terrain master.
Elven Accuracy- Try, try again.
Dilettante- Great for multiclassing characters or just to get an extra encounter attack.
Dual heritage- Get elf and human benefits.
Group Diplomacy- Group benefits, diplomatic group.
Bold- Fearless character.
Nimble Reaction- Super dodger.
Second Chance- Super dodger.
Bonus at-will/feat/skill- So many possibilities, can also benefit other character concepts (not other race's concepts though).
Human Defense Bonus- Tough character.
Blood hunt- Blood lusting character.
Fire Resistance- Flame centered or character that plays with fire.
Infernal Wrath- Vengeance, bonus to attacks.
I know that all of this could be thought up by anyone, but what I really wanted was to get your ideas flowing- what did I miss? Are there better ideas out there?