|Class||Starting HP||HP Gain/level||Healing Surges||Defense Bonuses|
|Total||13.5||5.5||8||+1 Will +1 Ref|
|Rounded||13||5||8||+1 Will +1 Ref|
Although It doesn't make much of a difference for this character, now the class' HP and healing surges are not yet rounded, possibly giving more HP and surges that the original system.
Lvl 1 Human Paladin/Ranger
Str: 18 Con: 11 Dex: 12
Int: 8 Wis: 14 Cha: 14
Healing Surges: 9
Surge Value: 6
Divine Challenge (hybrid, not as much damage)
Hunter's Quarry (hybrid, only works with ranger powers)
At will: Holy Strike, Twin Strike, Valiant Strike
Encounter: Off-hand strike
Daily: On Pain of Death
Skills: Heal, Nature, Insight, Religion
Automatically learned skills seem to have been dropped from this version.
Feats: Hybrid Talent (Ranger fighting style: Two blade fighting style), Improved Initiative
There is not much change with this character, but I'd like to point out that the hybrid talent feat has had a lot up upgrading, it not has more restrictions and clear meanings. It's more restricting, but works better and is more balanced.
Well, there was not as much change as I had thought... Oh well, its my birthday, I can post a simple post if I want. Its a small update for my character, but there is a lot of new content. Expect more when they put it into the character builder.