Wednesday, July 15, 2009

Making 4e More Like WoW: PVP And Raids!

There have been many people who have complained that 4e is too much like World of Warcraft. I say, take a few more ideas from it.

PVP
I can see many options for this, one on one, free-for-alls. team battles, and multi-team battles. See who can build the best character and play it best, see which team works together the best, or just get a buch of people together to kill each other.


Raids
Why would a 6 person team be able to take down a mighty dragon?
It would definitely be tricky to pull off, but to have a large group play through a dungeon might be fun. The dungeon, and possibly the enemies, would have to be modified to make it accessible to a larger group.

It might work where there is one DM in charge of a certain amount of players and they each group take their turns at the same time, when everyone is done with a round, then the GMs start working on the monsters.


Well, I don't know if they would work, but I think it would be interesting to try. I'm going to try to convince my gaming group to try some PVP (shouldn't be hard) and depending on how it turns out, I'll try to post about it.

2 comments:

Gary Jackson said...

This idea is awesome, but not new. However, with an RPG it can be so much more rich than anything available from a multiplayer persistent game[1]. Check out this slice of life from a campaign of yore:

http://www.blindpanic.com/humor/vecna.htm

I would love to be involved in a campaign like that on either side of the screen. Especially if I was on the player side and discovered that there were other groups in the mix as the result of play. That would be an unforgettable RP experience.

[1] I say that having been a long time MUD player.

Unknown said...

You can have something like larger raids. If you have a crapload of people playing, the 4e system is modular enough so that you can just fill the experience budget for them.

Also, PvP in 4e is a little weird. It'll pretty much come down to the strikers and controllers stompin' around on everyone else.

That being said, I can't stand playing WoW and don't want it in my D&D. That and you prove the trolls right.

By the way, the Head of Vecna was genius.